con_enable "1" //Enables Console // Crosshair Settings cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.35" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_outlinethickness "1" cl_crosshair_sniper_show_normal_inaccuracy "0" cl_crosshair_sniper_width "1" cl_crosshairalpha "255" cl_crosshaircolor "2" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairgap "-2" cl_crosshairgap_useweaponvalue "0" cl_crosshairscale "600" cl_crosshairsize "3.000000" cl_crosshairstyle "4" cl_crosshairthickness "1.000000" cl_crosshairusealpha "1" cl_fixedcrosshairgap "3" // Viewmodels cl_viewmodel_shift_left_amt "0" cl_viewmodel_shift_right_amt "0" viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_presetpos "3" // Remove bobbing of weapon cl_bob_lower_amt "0" cl_bobamt_lat "0" cl_bobamt_vert "0" cl_bobcycle "1" // Bindings bind "v" "+voicerecord" //You can communicate with the V key instead of K bind "f" "+lookatweapon" //Inspect your weapon with F unbind "i" //So you don't accidentally enable hud fade, which is very annoying // No Tutorial or Info Messages (FPS BOOST) gameinstructor_enable "0" //Removes in game lessons cl_showhelp "0" //Removes on-screen help cl_autohelp "0" //Removes automatic help cl_disablefreezecam "1" //Disables Freezecam, very important to have off cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server // Rates (Settings are optimized for best networking experience) rate "786432" //Max bytes per second the host can receive data. 786432 is the max. cl_cmdrate "128" //Max number of command packets sent to server per second cl_updaterate "128" //Number of packets per second you are requesting from the server cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate) cl_interp "0" //Sets the interpolation amount, always set this to 0 cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects // Video mat_monitorgamma "1.6" //Brightness, use this value for best brightness mat_monitorgamma_tv_enabled "0" //Turn off TV Mode // Sound voice_scale "0.4" //Turns down the volume of other players voice to 40% snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things snd_musicvolume "0" //Turns off all music, easier to focus // Net fps_max "300" //Setting this to 300 for the general gamers net_graph "1" //Shows my network usage data net_graphheight "0" //Changes height net_graphmsecs "400" //The latency graph represents this many milliseconds net_graphpos "1" //Positioning of Net Graph net_graphproportionalfont "0" //Makes font smaller net_graphshowinterp "1" //Shows interpolation value net_graphshowlatency "1" //Shows latency value net_graphsolid "1" //Solid Net Graph net_graphtext "1" //Shows text fields net_maxroutable "1200" //Requested max packet size before packets are 'split' net_scale "5" //Makes font smaller //FPS Boost mat_queue_mode "2" r_drawtracers_firstperson "0" r_eyegloss "0" r_eyemove "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_drawparticles 0 muzzleflash_light 0 sv_forcepreload 1 func_break_max_pieces 0 // Other lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking cl_autowepswitch "0" // Mouse m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX) m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution m_customaccel "0" //Custom mouse acceleration disabled // Hud Modification hud_showtargetid "1" //Enables display of target names, important cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient cl_hud_color "5" //HUD colour cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps cl_radar_always_centered "0" //Centers map instead of player in radar, important cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top cl_hud_healthammo_style "0" //Simplified information on HP/AP and ammo cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise hud_scaling "0.95" //Scales hud elements to maximum value safezonex "1" //Centers the hud closer to the middle safezoney "1" //Centers the hud closer to the middle // Jump Throw Script 100% consistent alias "+jumpthrow" "+jump;-attack" alias "-jumpthrow" "-jump" bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer // Toggle in-game voice + no rebinds needed alias "disablevoice" "voice_chat" alias "voice_chat" "chat_1" alias "chat_1" "voice_scale 0.5; playvol buttons\blip1 0.5; alias voice_chat chat_0" alias "chat_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias voice_chat chat_1" //Inferno's Key Binds (Delete if you don't want them) bind "mwheelup" "+jump" bind "mwheeldown" "+jump" bind "mouse4" invnextnongrenade bind "Q" "use weapon_knife" bind "1" "use weapon_flashbang" bind "2" "use weapon_smokegrenade" bind "3" "use weapon_hegrenade" bind "4" "use weapon_incgrenade; use weapon_molotov" bind "4" "use weapon_decoy"